; TYPattitude ; fichier custom.txt jour ET nuit ; avec les couleurs qui vont bien ; ; sur GPSMap 60C* et Nuvi 200 ;le FID doit correspondre à votre Topo ;pour avoir la personnalisation sur votre GPS [_id] ProductCode=1 FID=999 [End] ;============ POLYGONs : PRIORITE DANS L'AFFICHAGE ; 0 Background ; 1 Forest (woods) ; 2 Orchard or plantation ; 2 Scrub ; 2 Wetland/swamp ; 2 Tundra ; 3 Sea/Ocean ; 3 Large lake (250-600 km2) ; 3 Large lake (77-250 km2) ; 3 Medium lake (25-77 km2) ; 3 Medium lake (11-25 km2) ; 3 Small lake (0.25-11 km2) ; 3 Small lake (<0.25 km2) ; 3 Major lake (>3.3 km2) ; 3 Major lake (1.1-3.3 km2) ; 3 Large lake (0.6-1.1 km2) ; 3 Major river (>1 km) ; 3 Large river (200m-1km) ; 3 Medium river (20-200 km) ; 3 Small river (<40m) ; 3 Intermittent water ; 4 Military base ; 4 Shopping center ; 4 Industrial complex (transfo) ; 4 Airport runway ; 4 Glacier ; 4 Sand/tidal/mud flat ; 5 Building/Man-made area ; 5 City park (sport) ; et si vous voyez des anomalies près de chez vous, dites-le ;o) ;-------------------------------------------------- [_drawOrder] ;Type=0x01,1 ; Large urban area >200k ;Type=0x02,1 ; Small urban area <200k ;Type=0x03,1 ; Rural housing area Type=0x04,4 ; Military base ;Type=0x05,1 ; Car Park (Parking lot) ;Type=0x06,1 ; Parking garage ;Type=0x07,1 ; Airport Type=0x08,4 ; Shopping center ;Type=0x09,1 ; Marina ;Type=0x0a,2 ; University/college ;Type=0x0b,2 ; Hospital Type=0x0c,4 ; Industrial complex ;Type=0x0d,2 ; ----- ? ----- Type=0x0e,4 ; Airport runway ;Type=0x0f ;----------- ;Type=0x10 ;Type=0x11 ;Type=0x12 Type=0x13,5 ; Building/Man-made area ;Type=0x14,2 ; National park ;Type=0x15,2 ; National park ;Type=0x16,2 ; National park Type=0x17,5 ; City park ;Type=0x18,3 ; Golf course ;Type=0x19,3 ; Sports complex ;Type=0x1a,4 ; Cemetery ;Type=0x1b ;Type=0x1c ;Type=0x1d ;Type=0x1e,2 ; State park ;Type=0x1f,2 ; State park ;----------- ;Type=0x20,2 ; state park ;Type=0x21 ;Type=0x22 ;Type=0x23 ;Type=0x24 ;Type=0x25 ;Type=0x26 ;Type=0x27 Type=0x28,3 ; Sea/Ocean ;Type=0x29,1 ; Blue-Unknown ;Type=0x2a ;Type=0x2b ;Type=0x2c ;Type=0x2d ;Type=0x2e ;Type=0x2f ;----------- ;Type=0x30 ;Type=0x31 ;Type=0x32 ;Type=0x32,1 ; Sea ;Type=0x33 ;Type=0x34 ;Type=0x35 ;Type=0x36 ;Type=0x37 ;Type=0x38 ;Type=0x39 ;Type=0x3a ;Type=0x3b,1 ; Blue-Unknown Type=0x3c,3 ; Large lake (250-600 km2) Type=0x3d,3 ; Large lake (77-250 km2) Type=0x3e,3 ; Medium lake (25-77 km2) Type=0x3f,3 ; Medium lake (11-25 km2) ;----------- Type=0x40,3 ; Small lake (0.25-11 km2) Type=0x41,3 ; Small lake (<0.25 km2) Type=0x42,3 ; Major lake (>3.3 km2) Type=0x43,3 ; Major lake (1.1-3.3 km2) Type=0x44,3 ; Large lake (0.6-1.1 km2) ;Type=0x45,2 ; Blue-Unknown Type=0x46,3 ; Major river (>1km) Type=0x47,3 ; Large river (200m-1km) Type=0x48,3 ; Medium river (20-200km) Type=0x49,3 ; Small river (<40m) ;Type=0x4a,1 ; Definition area -----------????------------ ;Type=0x4b,0 ; Background Type=0x4c,3 ; Intermittent water Type=0x4d,4 ; Glacier Type=0x4e,2 ; Orchard or plantation Type=0x4f,2 ; Scrub ;----------- Type=0x50,1 ; Forest (woods) Type=0x51,2 ; Wetland/swamp Type=0x52,2 ; Tundra Type=0x53,4 ; Sand/tidal/mud flat ;Type=0x54 [end] ; --------------------------------------------- ; Man made - Military base [_polygon] Type=0x04 String1=0x01,base militaire Xpm="0 0 4 1" "1 c #BDCA00" "2 c #BDCA00" "3 c #7B008B" "4 c #7B008B" [end] ; Man made - Shopping center [_polygon] Type=0x08 String1=0x01,commercial Xpm="0 0 4 1" "1 c #949494" ;gris "2 c #949494" "3 c #313131" ;gris foncé "4 c #313131" [end] ; Man made - Industrial complex (transfo et autres ouvrages) [_polygon] Type=0x0c String1=0x01,industriel Xpm="0 0 4 1" "1 c #BDCA00" "2 c #BDCA00" "3 c #7B008B" "4 c #7B008B" [end] ; Man made - Airport runway [_polygon] Type=0x0e ;String=0x01,piste aéroport Xpm="0 0 4 1" "1 c #949494" "2 c #949494" "3 c #525252" "4 c #525252" [end] ; Man made - Building/Man-made aera [_polygon] Type=0x13 String1=0x01,bâti Xpm="0 0 4 1" "1 c #525252" "2 c #525252" "3 c #000000" "4 c #000000" [end] ; Man made - City park (sport) [_polygon] Type=0x17 ;String1=0x01,terrain Xpm="0 0 4 1" "1 c #7BFF6A" ; premier plan jour "2 c #7BFF6A" ; arrière-plan jour "3 c #396520" ; premier plan nuit "4 c #396520" ; arrière-plan nuit [end] ; Water - Sea/Ocean [_polygon] Type=0x28 ;String1=0x01,mer Xpm="0 0 4 1" "1 c #7B95D5" "2 c #7B95D5" "3 c #7B95D5" "4 c #7B95D5" [end] ;------- Lacs ; Water - Medium lake (25-77 km2) [_polygon] Type=0x3e Xpm="0 0 4 1" "1 c #7B95D5" ;le jour "2 c #7B95D5" ;le jour "3 c #7B95D5" "4 c #7B95D5" [end] ; Water - Medium lake (11-25 km2) [_polygon] Type=0x3f Xpm="0 0 4 1" "1 c #7B95D5" ;le jour "2 c #7B95D5" ;le jour "3 c #7B95D5" "4 c #7B95D5" [end] ; Water - Small Lac (0.25-11 km2) (rivières larges - lacs) [_polygon] Type=0x40 Xpm="0 0 4 1" "1 c #7B95D5" ;le jour "2 c #7B95D5" ;le jour "3 c #7B95D5" "4 c #7B95D5" [end] ; Water - Small Lac (<0.25 km2) (rivières larges - lacs) [_polygon] Type=0x41 Xpm="0 0 4 1" "1 c #7B95D5" "2 c #7B95D5" "3 c #7B95D5" "4 c #7B95D5" [end] ; Background [_polygon] Type=0x4b Xpm="32 32 4 1" "! c #FFFFFF" "# c #E6E6E6" "3 c #838383" "4 c #A4A4A4" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#!!#!!!!#!!!#!!!!!!!!#!!!!!#!" "!!!!!!!!!!!!!!!!!!!#!!!!!!!!!!!!" "#!!!!!!!!!#!!!!!!!!!!!#!!!!!#!!!" "!!!!#!!#!!!!!!#!!!#!!!!!!#!!!!!!" "!!#!!!!!!!!!!!!!!!!!!#!!!!#!!!!#" "!!!!!!!!!!#!#!!!!#!!!!!!!!!!!#!!" "!!!!!#!!#!!!!!!#!!!#!!!!#!!!!!!!" "#!!!!!!!!!!!!#!!!!!!!!!!!!!!!!!!" "!!!#!!!#!#!!!!!!!!!!!#!!#!!!#!!!" "!!!!!!!!!!!#!!!!!#!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!#!!!!!!#!!!#!!!!#!" "!!#!!#!!!#!!!!!!#!!!!!!!!!!!!!!!" "!!!!!!!!!!!!#!!!!!!!!!#!!!!!#!!!" "#!!!!!!!!!!!!!!#!!#!!!!!!!#!!!!!" "!!!#!!!#!!#!!#!!!!!!#!!#!!!!!!!!" "!!!!!!!!!!!!!!!!!#!!!!!!!!!!!#!!" "!!!!!#!!!!!!!#!!!!!!!#!!!#!!!!!!" "!!#!!!!!!#!!!!!!#!#!!!!!!!!!#!!#" "!!!!!!#!!!!!!!!!!!!!#!!!#!!!!!!!" "#!!!!!!!!!!#!!!!!!!!!!#!!!!!!#!!" "!!#!!#!!!!!!!!#!!#!!!!!!!#!!!!!!" "!!!!!!!!#!!!#!!!!!!!#!!!!!!!!!!!" "!!#!!!!!!!!!!!!!!!!!!!!#!!!#!!#!" "!!!!!!!!!!!#!!!#!!!#!!!!!!!!!!!!" "!!#!!!#!!!!!!#!!!!!!!!!#!#!!!!#!" "!!!!!!!!!!!!!!!!!#!!!!!!!!!#!!!!" "!!!!!#!!#!!#!!!!!!!!!#!!!!!!!!!!" "!!!!!!!!!!!!!#!!#!!!!!!!#!!!!!!#" "!#!!!!!!!#!!!!!!!!!!!!!!!!!!#!!!" "!!!!#!!!!!!!!!!!!!!!#!!!#!!!!!#!" "!!#!!!!#!!!!!#!!!!#!!!#!!!!!#!!!" [end] ; Water - Intermittent water [_polygon] Type=0x4c ; texture eau stagnante String1=0x01,eau intermittente Xpm="32 32 4 1" "# c #7B95D5" "! c none" "3 c #7B95D5" "4 c none" "##################!!!########!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#########!!!#################" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "#######!!!###############!!!####" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "###!!!##############!!!#########" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "##########!!!########!!!########" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "##################!!!########!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#########!!!#################" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "#######!!!###############!!!####" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "##################!!!########!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "##################!!!########!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "#######!!!###############!!!####" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#########!!!#################" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "###!!!##############!!!#########" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "#######!!!###############!!!####" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#########!!!#################" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "#######!!!###########!!!########" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" [end] ; Land - Glacier [_polygon] Type=0x4d ;Texture : 3 String1=0x01,glacier Xpm="32 32 4 1" "! c #FFFFFF" "# c #0000FF" "3 c #838383" "4 c #A4A4A4" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!#!#!#!#!#!#!#!!!#!#!#!#!#!#!#!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#!!!#!!!#!!!#!!!#!!!#!!!#!!!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!#!#!#!#!#!!!#!#!#!!!#!#!#!#!#!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#!!!#!!!#!!!#!!!#!!!#!!!#!!!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!#!!!#!#!#!#!#!#!#!#!#!#!#!!!#!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#!!!#!!!#!!!#!!!#!!!#!!!#!!!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!#!!!#!#!#!#!#!#!#!#!#!#!#!!!#!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#!!!#!!!#!!!#!!!#!!!#!!!#!!!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!#!#!#!!!#!#!#!#!#!#!#!!!#!#!#!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#!!!#!!!#!!!#!!!#!!!#!!!#!!!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!#!!!#!#!#!#!#!#!#!#!#!#!#!!!#!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#!!!#!!!#!!!#!!!#!!!#!!!#!!!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!#!#!#!#!#!#!#!!!#!#!#!#!#!#!#!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#!!!#!!!#!!!#!!!#!!!#!!!#!!!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!#!#!#!#!#!!!#!#!#!!!#!#!#!#!#!#" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#!!!#!!!#!!!#!!!#!!!#!!!#!!!#" [end] ; Man made - Orchard/plantation [_polygon] Type=0x4e ; texture libre String1=0x01,plantation Xpm="32 32 4 1" "# c #BD9500" ; 7B6520 bien mais foncé "! c #FFFFFF" "3 c #000000" "4 c #737373" "!#!!!#!!!#!!#!!!!!!!!!!#!!!!!!!!" "!!!!#!!#!!!!!!#!!#!!!#!!#!#!!#!!" "!#!#!!#!#!!#!!!!#!!#!#!#!!!!!!!!" "!#!!#!!!!!!!!#!!!#!!#!!!!#!!#!!!" "#!#!!!!!!#!!!!!#!!!!!!!#!!!!!!#!" "!!!!!#!!!!!#!!#!!!#!#!!!!!#!!#!#" "!#!!!!!#!!!!!!!!!!!!!!#!!!!!!!!!" "!!!#!!!!!#!!#!!#!!#!!!!!!!#!#!#!" "!!!!!#!!!!#!!!!!#!!!!!!#!!!#!#!!" "!#!!!!!#!#!!#!#!!#!!#!#!#!#!!!!!" "!!!!#!!!#!!#!!!!!!!!#!!#!!!#!#!!" "#!!#!!#!!!!!!!#!#!!#!!!!!#!!!!!!" "!!#!!!!!!!#!#!!!!!!!!#!#!!!!#!!#" "!!!!#!!!#!#!!!#!!##!!!!!!!!!!!#!" "!!#!!#!#!!!!!!!!#!!!#!!#!!#!#!!!" "!#!#!!!!#!#!#!#!!!!!!!!!!!#!!!#!" "!!!!!!#!!!!!!!!!!!#!!#!!#!!#!!!!" "!#!!#!!!!#!!#!!!#!!!!!!#!!!!!!#!" "#!#!!!!#!!!!!!#!!!!#!!!#!!#!!!!!" "!!!!!#!!!!#!#!!!!!#!!#!!!!!!#!!!" "!#!#!!#!#!!!!!##!!!#!!#!#!#!!!#!" "!#!#!#!!!!#!!#!!!#!#!!!!!!!!!!!!" "#!!!#!!!#!!!!!!!!!#!!#!!#!!!#!!#" "!!#!!!!!!!!!#!#!#!!!!!!!!!!!!#!!" "#!!!!!#!!!#!#!!!!!!!!#!#!!#!#!#!" "!!#!!!!!#!!!!!!!!#!!#!!!!!!#!!!!" "!!!!#!!#!!!#!!#!!!!#!!!!#!#!#!#!" "!#!!!!#!!!!!!!!!!!#!!!#!!#!!!!!!" "#!!!!!!!#!#!!#!#!#!!!!!#!!!#!!!!" "!!#!#!#!!!!!!!!!!!!!##!!#!!!!!#!" "!!!#!!!!#!!!#!#!#!#!!#!!!!#!!!#!" "!#!!#!!!!!!#!#!!#!!#!!!!#!!!!#!!" ;12345678901234567890123456789012 [end] ; Land - Scrub [_polygon] Type=0x4f ; texture paille String1=0x01,broussaille Xpm="32 32 4 1" "# c #7BFF00" "! c #FFFFFF" "3 c #396520" "4 c #737373" "!!!!!#!!!#!!!!!!!!!#!!!#!!!!!!!#" "#!!#!#!!!#!!!!!!#!!#!!!#!!!#!#!!" "!!!#!#!!!!!!#!!!#!!#!!#!!!#!!#!!" "!#!##!!#!!!!#!!!#!##!!!!!!#!!#!!" "!!!!#!!!!!!!#!!#!!#!!!!!#!#!!#!!" "#!!!!!#!#!!!!!##!!!!#!!#!!#!#!!!" "#!!!#!#!#!#!!#!#!!!!#!!#!!!!#!!!" "!#!!#!#!#!#!!#!#!#!!!#!#!#!!#!!!" "!#!!#!!!#!!#!#!#!!!!!#!#!#!!!!!!" "!#!!!!!!#!!#!!!#!#!!!!!!!#!#!#!!" "!!!#!#!!!!!#!!#!!!#!!!##!#!!!#!!" "!!!#!!!!!#!#!!#!!!#!#!!#!!!!!#!!" "#!!#!!#!!#!#!!#!!!#!!!!#!#!!#!!!" "#!!!!!#!!#!!!!!#!!#!!!!!!!!!#!!!" "!!!!#!#!!!#!#!!!!!!!!!!#!!!!#!!#" "!!!!#!!!!!!!#!!##!#!!!##!!!!#!!#" "#!!##!!!!#!!#!!#!!#!!!!#!!!#!!!!" "!!!!#!!!!#!!!!!!!!#!!!##!!!!#!!!" "!!!#!!!!!!!!!!!!#!!!#!!!!!!#!!!#" "!!#!!!!!#!#!#!!!#!!!#!#!#!!!#!!#" "!!##!!#!!!!!!!!!#!!!#!#!!!!#!!!#" "!!!#!!!!!#!!#!!!#!!!#!#!#!!!#!!!" "!!#!!!!!!!#!!!!!!!#!!!!!#!!!#!!!" "!#!!##!!!!#!!!#!!!!!#!!!!!!!#!!!" "!#!!#!!#!!#!!!#!!#!!#!!!!!!##!!!" "!#!!#!!!#!#!!!#!!#!!#!!#!!!!!!!!" "!!!!!#!!!#!!!!!!#!#!!#!#!!#!#!!#" "!!!!#!!!!!!!!#!!!!#!!#!#!!#!!!!#" "!!!!!!!!!!!#!!!#!!#!!#!!!!#!#!!#" "!#!!!!!#!#!#!#!!#!!!#!!!!!!#!!#!" "!#!!#!!#!#!#!#!!#!!!#!!!!!!#!!!!" "!!!!!#!!!#!!!!!!!!!#!!!#!!!!!!!!" [end] ; Land - Forest [_polygon] Type=0x50 ; texture relief String1=0x01,bois Xpm="32 32 4 1" "# c #BDFF20" "! c #FFFFFF" "3 c #396520" "4 c #737373" "!#!##!!###!#!#!#!#!#!#!!!#!#!#!!" "!!#!##!#!#!#!!#!!#!#!####!#!#!#!" "#!!#!#!!!!#!##!!#!#!#!#!!#!#!#!!" "!#!#!!!###!##!#!#!!#!####!!#!#!#" "#!##!#!!!#!#!#!!#!#!#!#####!#!#!" "!!#!#!#!!#!#!##!#!#!!!!!!#!####!" "##!##!#!#!##!!#!##!#!#!#!##!#!#!" "##!###!#!#!###!#!##!#!!!#!#!#!##" "#!#!#!##!#!#!##!#!##!#!!#!#!#!!#" "!##!#!#!!!!#!#!#!###!#!#!#!!!#!#" "#!!#!#!#!#!!!!!#!!#####!#!#!!!!!" "#!#!#!#!#!!!#!!!!#!!!!#!#!##!#!#" "#!#!#!#!#!#!#!##!!!##!#!#!#!#!!!" "!#!###!#!#!!##!#!!#!!#!#!#!#!#!#" "#!#!#!#!###!!##!#!!#!####!#!!#!!" "!#!#!#!!!!#!##!#!!#!#!!#!#!#!!#!" "#!##!#!#!#!!#!####!!!####!#!#!#!" "!###!#!#!!#!#!#!!!#!#!#!##!#!!#!" "#!#!#####!###!###!#!!!!!###!#!#!" "!####!###!###!#!#!#!##!!!!###!!#" "#!#!!#!!!#!#!#!!##!#!#!#!#!#!#!!" "!#!!!!##!!#!!!#!#!#!###!#!##!#!#" "##!#!#!!#!#!##!#!#!#!#!#!!!!#!#!" "!###!#!#!!##!#!!###!#!!!!##!#!#!" "#####!#!#!#!!#!!!#!#!###!#!#!#!#" "!#!!!!!#!#!##!#!!#!#!#!!!#!#!#!#" "!#!###!!!#!#!#!#!!#!#!###!#!#!#!" "!!#!!#!#!#!#!###!#!!#!!#!#!#!#!#" "!!!#!#!#!#!#!#!!#!#!!!!!#!##!##!" "#!!#!#!!!#!##!#!##!#!#!!#!#!##!#" "!##!#!##!#!##!####!#!#!#!#!#!##!" "#!##!#!#!!!!##!!######!#!#!#!##!" ;12345678901234567890123456789012 [end] ; Water - Wetland/swamp [_polygon] Type=0x51 String1=0x01,marais Xpm="32 32 4 1" "# c #7B95D5" "! c none" "3 c #7B95FF" "4 c none" "!##!!!!#!!!!!##!##!!!###!!###!!!" "!!!!#!!#!!#!!!!!!!!!!!!!!!!!!!!!" "!##!!#!#!#!!##!!!!!!!!!!!!!!!!!!" "!!!#!#!#!#!#!!!!!!!!!!!!!!!!!!!!" "#!##########!#!!!##!#!!!#!###!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "###!!##!#!!!###!!##!!!##!###!!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!!!!!!!!!#!!!!!!!!!" "!!!!!!!!!!!!!!!!!!!!!!#!!!!#!!!!" "###!!!!##!#!!!!#!##!!!##!!!#!#!!" "!!!!!!!!!!!!!!!!!!!!!!!#!!!#!!#!" "!!!!!!!!!!!!!!!!!!!!#!!#!!!#!!!!" "!!!!!!!!!!!!!!!!!!!#!#!#!!!#!!!!" "##!##!!!!###!!##!!!!!#!!#!#!!!!!" "!!!!!!!!!!!!!!!!!!!!!!#!#!#!!!!!" "!!!!!!!!!!!!!!!!!!!!!!#!#!#!!!!!" "!!!!!!!!!!!!!!!!!!!!!!#!#!#!!!!!" "!!##!#!!!!!##!#!!!!#!#######!#!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!#!##!#!!!##!!!##!!!##!#!!!###" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "##!!!##!!#!#!!!##!#!!#!##!!!!###" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" [end] ; Water - Sand/tidal/mud flat [_polygon] Type=0x53 ;texture sable fin String1=0x01,zone inondable Xpm="32 32 4 1" "# c #BDCA8B" "! c none" "3 c #000000" "4 c none" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" ;12345678901234567890123456789012 [end] ; ========================== LINES ================== ; --------------------------------------------------- ; Roads - Principal highway (autoroutes A31 A4 ...) [_line] Type=0x02 LineWidth=1 BorderWidth=2 Xpm="0 0 4 1" "1 c #FFFFFF" ;intérieur "2 c #BD306A" ;bordures rouge "3 c #737373" ;intérieur "4 c #000000" ;bordures [end] ; Roads - Other highway/road (nationales et grands axes) [_line] Type=0x03 LineWidth=2 BorderWidth=1 Xpm="0 0 4 1" "1 c #FFCA6A" ;intérieur ;orange "2 c #414141" ;bordures ;gris "3 c #525252" ;intérieur "4 c #000000" ;bordures [end] ;Roads - Arterial road (départementales) [_line] Type=0x04 LineWidth=2 BorderWidth=1 Xpm="0 0 4 1" "1 c #FFFF6A" ;intérieur ;jaune "2 c #414141" ;bordures ;gris "3 c #525252" ;intérieur "4 c #000000" ;bordures [end] ; Roads - Collector road (rues et petites routes) [_line] Type=0x05 LineWidth=2 BorderWidth=1 Xpm="0 0 4 1" "1 c #E6E6E6" ;intérieur ;gris clair "2 c #414141" ;bordures ;gris "3 c #525252" ;intérieur "4 c #000000" ;bordures [end] ; Roads - Alley (Cyclo) [_line] Type=0x07 ;UseOrientation=Y ;mieux sans String1=0x01,piste cyclable Xpm="32 3 4 1" "# c #FF9541" " c #FFFFFF" "3 c #FF9541" "4 c #737373" "################################" "## ## ## ## ## ## ## ## " "################################" ;12345678901234567890123456789012 [end] ;Roads - Unpaved road [_line] Type=0x0a ;UseOrientation=Y String1=0x01,chemin Xpm="32 3 4 1" " c #BDCA8B" ;jour intérieur "# c #7B0000" ;jour bordures "3 c #A4A4A4" ;nuit intérieur "4 c #313131" ;nuit bordures "################################" " " "## ## ## ## ## ## ## ## " ;12345678901234567890123456789012 [end] ; Roads - GR [_line] Type=0x13 UseOrientation=Y Xpm="32 8 2 1" "# c #FF9500" " c #FF9500" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" "!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#" "#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!#!" [end] ; Roads - Railroad [_line] Type=0x14 UseOrientation=Y String1=0x01,voie ferrée Xpm="32 7 4 1" "# c #626262" ;premier plan le jour " c #FFFFFF" "3 c #000000" ;premier plan la nuit "4 c #737373" "# # # # " "# # # # " "################################" "# # # # " "################################" "# # # # " "# # # # " ;12345678901234567890123456789012 [end] ; Water - Shoreline of water body [_line] Type=0x15 LineWidth=1 BorderWidth=0 Xpm="0 0 2 1" "1 c #949494" ;jour "2 c #949494" ;nuit String1=0x01,littoral [end] ; Roads - Walkway/trail [_line] Type=0x16 ;UseOrientation=Y String1=0x01,sentier Xpm="32 2 4 1" " c #BDCA8B" ;pierre "# c #7B3020" ;marron "3 c #FFFFFF" ;renfort de luminosité "4 c #000000" "# # # # # # # # # # # # # # # # " "################################" ;12345678901234567890123456789012 [end] ; Water - Stream [_line] Type=0x18 String1=0x01,ruisseau LineWidth=2 BorderWidth=0 Xpm="0 0 4 1" "1 c #7B95D5" "2 c #7B95D5" "3 c #7B95D5" "4 c #7B95D5" [end] ; Boundaries - County Boundary (limite de département) [_line] Type=0x1d UseOrientation=Y String1=0x01,limite département Xpm="32 1 4 1" "# c #FF006A" ;rouge ! " c #FFFFFF" "3 c #7B0000" ;rouge + foncé "4 c #737373" "######### ######### " ;12345678901234567890123456789012 [end] ; ------- Elevation - Land contour ; contour mineur (1/10 :tous les 10 mètres) [_line] Type=0x20 LineWidth=1 BorderWidth=0 Xpm="0 0 4 1" "1 c #949494" "2 c #949494" "3 c #101010" "4 c #101010" [end] ;contour intermédiaire (1/2) [_line] Type=0x21 ; tous les 100 mètres LineWidth=1 BorderWidth=0 Xpm="0 0 4 1" "1 c #949494" "2 c #949494" "3 c #101010" "4 c #101010" [end] ;contour majeur (1/1) (ex : 1000m) [_line] Type=0x22 LineWidth=1 BorderWidth=0 Xpm="0 0 4 1" "1 c #626262" "2 c #626262" "3 c #000000" "4 c #000000" [end] ; Water - Intermittent stream/ditch [_line] Type=0x26 ;UseOrientation=Y ;mieux sans Xpm="32 2 4 1" "# c #7B95D5" " c none" "3 c #7B95D5" "4 c none" "#### #### #### #### " "#### #### #### #### " ;12345678901234567890123456789012 String1=0x01,ru [end] ; Man made - Oil or water pipeline [_line] Type=0x28 String1=0x01,canalisation LineWidth=2 BorderWidth=0 Xpm="0 0 4 1" "1 c #BDCA00" "2 c #BDCA00" "3 c #7B008B" "4 c #7B008B" [end] ; Man made - Power line ; ligne électrique, remontée mécanique [_line] Type=0x29 UseOrientation=Y Xpm="32 3 4 1" "# c #000000" " c none" "3 c #C5C5C5" "4 c none" " # " "############ ### ###########" " # " ;12345678901234567890123456789012 String1=0x01,ligne [end] ;============================ POINTS ; Les points dans GPSTopo ; ------- Points traités --------- ; Breakfast inn 0x2b02 refuges ; Park 0x2c06 jardin/parc/forêt ; danger aera 0x5700 usine ; restricted area 0x5800 caserne ; House 0x6100 ruines/cabanes ; Bridge 0x6401 ponts ; Cemetery 0x6403 cimetières ; Church 0x6404 (religion) églises/chapelles/temples/mosquées/... ; Tower 0x6411 pylônes/hauteurs/tours/mâts/clochers ; Tunnel 0x6413 tunnel ; Drinking Water0x6414 (eau) source, puits, réservoir ; Ghost Town 0x6415 lieux historiques ; Subdivision 0x6416 lieux dits/quartier ; Glacier 0x650a glaciers ; Lake 0x650d lacs ; Gut 0x660c brèche/faille ; Ridge 0x6613 montagnes/collines ; Rock 0x6614 tête/rocher ; Slope 0x6615 combes/côtes/pentes/escarpements ; Summit 0x6616 sommets/épaulements ; Valley 0x6617 vallées/combes/ravins ; ------- Points à traiter éventuellement --------- ; Man made - Mine Type=0x640c (carrière) ; communauty center Type=0x3005 (administration) ; shopping center Type=0x2e04 (centre commercial) ; Post office Type=0x2f05 (poste) ; Police station Type=0x3001 (police) ; Ground transportation Type=0x2f08 (gare) ; shoreline of water body Type=0x6604 (plages) ; cape Type=0x6606 (cap/pointe) ; beach Type=0x6605 (plage) ; harbor Type=0x650b (port) ; bay Type=0x6503 (anse/calanques) ; Woods Type=0x6618 (zones boisées) ; hospital Type=0x3002 (hôpital) ; Scool Type=0x2c05 (ecole/lycee/université) ; Camping Type=0x4800 (camping) ; Police station Type=0x3001 (police) ; Post office Type=0x2f05 (poste) ; Public Office City hall Type=0x3003 (mairie) ; Golf Type=0x2d05 (golf/course) ; Attractions - Landmark Type=0x2c04 (parc d'attractions) ; Auto Parking Type=0x2f0b (parking auto) ; Swimming Type=0x2d09 (piscine) ; Disco Type=0x3005 (administration) ; Resort Type=0x2b04 (village vacances, thermes) ; Restroom Type=0x2f0c (picnic, aire repos) ; Merci de signaler les points nouveaux ; ----------------------------------------------- ; priorités et regroupements ; point haut privilégié (rouge) ; cimetière - église (mauve) ; lieu-dit - ville ; école - information touristique (bleu) ; zone de dangers - zone réservée (panneaux) ; ruine - pont (gris foncé) ; lieu historique ; Cities - Settlement (2-5k) [_point] Type=0x0c SubType=0x00 DayXpm="6 6 3 1" " c none" "! c #000000" "# c #FF30FF" " !! " " !##! " "!####!" "!####!" " !##! " " !!! " ;123456 NightXpm="6 6 3 1" " c none" "! c #FFFF8B" "# c #FF30FF" " !! " " !##! " "!####!" "!####!" " !##! " " !!! " ;123456 [end] ; Lodging - Bed&Breakfast inn [_point] Type=0x2b SubType=0x02 String1=0x01,refuge DayXpm="16 14 3 1" " c none" "! c #FFFFFF" "# c #009500" " ### " " ### " " ########### " " ############ " " ############## " "################" "##!!!!!!!!!!!!##" " #!!###!!####!# " " #!!# #!!#! #!# " " #!!###!!#! #!# " " #!!!!!!!#! #!# " " #!!!!!!!#! #!# " " #!!!!!!!####!# " "################" NightXpm="16 14 3 1" " c none" "! c #D5D5D5" "# c #009500" " ### " " ### " " ########### " " ############ " " ############## " "################" "##!!!!!!!!!!!!##" " #!!###!!####!# " " #!!# #!!#! #!# " " #!!###!!#! #!# " " #!!!!!!!#! #!# " " #!!!!!!!#! #!# " " #!!!!!!!####!# " "################" [end] ; Education - School [_point] Type=0x2c SubType=0x05 DayXpm="13 16 3 1" " c none" "# c #0000FF" "! c #FFFFFF" " !!! " " !###! " " !###! " " !##! !!! " " !#! !###!" " !###! !###!" "!#####! !##!" "!######!!##! " "!###########!" "!####!!!####!" " !###! !###!" " !###! !###!" " !###! !##! " " !###! !##! " " !####!!###! " " !!!! !!! " ;0123456789012 NightXpm="13 16 3 1" " c none" "# c #0000FF" "! c #FFFFFF" " !!! " " !###! " " !###! " " !##! !!! " " !#! !###!" " !###! !###!" "!#####! !##!" "!######!!##! " "!###########!" "!####!!!####!" " !###! !###!" " !###! !###!" " !###! !##! " " !###! !##! " " !####!!###! " " !!!! !!! " ;0123456789012 [end] ; Attractions - Park/Garden [_point] Type=0x2c SubType=0x06 String1=0x01,jardin/parc DayXpm="13 13 3 1" " c none" "! c #FFFFFF" "# c #009500" " ! " " !#! " " !###! " " !#####! " " !###! " " !#####! " " !#######! " " !#####! " " !#######! " " !#########! " "!###########!" " !!!!###!!!! " " !!! " ;1234567890123 NightXpm="13 13 3 1" " c none" "! c #000000" "# c #399541" " ! " " !#! " " !###! " " !#####! " " !###! " " !#####! " " !#######! " " !#####! " " !#######! " " !#########! " "!###########!" " !!!!###!!!! " " !!! " ;1234567890123 [end] ; Services - Rest area/Tourist info [_point] Type=0x2f SubType=0x0c DayXpm="16 16 3 1" " c none" "# c #FFFFFF" "! c #0000FF" " #### " " #!!!!# " " #!!!!### " " #!!!!!##!# " " #!!!!!!!!!!# " " #!!!!!!##!!!!# " "#!!!!!!###!!!!!#" "#!!!!!!##!!!!!!#" "#!!!!!###!!!!!!#" "#!!!!!##!!!!!!!#" " #!!!!##!!!!!!# " " #!!!#####!!# " " #!!!###!!# " " #!!!!!!# " " #!!!!# " " #### " ;1234567890123456 NightXpm="16 16 3 1" " c none" "# c #FFFFFF" "! c #0000FF" " #### " " #!!!!# " " #!!!!### " " #!!!!!##!# " " #!!!!!!!!!!# " " #!!!!!!##!!!!# " "#!!!!!!###!!!!!#" "#!!!!!!##!!!!!!#" "#!!!!!###!!!!!!#" "#!!!!!##!!!!!!!#" " #!!!!##!!!!!!# " " #!!!#####!!# " " #!!!###!!# " " #!!!!!!# " " #!!!!# " " #### " ;1234567890123456 [end] ; Recreation - Scenic aera [_point] Type=0x52 SubType=0x00 String1=0x01,point de vue DayXpm="14 14 3 1" " c none" "# c #FFCA6A" ;idem orographie "! c #7B0000" " # " " ## #!# ## " "#!!# #!# #!!#" " #!!######!!# " " ####!!#### " " ##!##!#### " "####!####!#!!#" "#!!#!####!####" " ##!##!## " " ###!!#### " " #!!#####!!# " " #!!# #!# #!!#" " ## #!# ## " " # " ;12345678901234 NightXpm="14 14 3 1" " c none" "# c #FFCA6A" ;idem orographie "! c #7B0000" " # " " ## #!# ## " "#!!# #!# #!!#" " #!!######!!# " " ####!!#### " " ##!##!#### " "####!####!#!!#" "#!!#!####!####" " ##!##!## " " ###!!#### " " #!!#####!!# " " #!!# #!# #!!#" " ## #!# ## " " # " ;12345678901234 [end] ; Others - Danger area (usine) [_point] Type=0x57 SubType=0x00 DayXpm="9 9 4 1" "! c #000000" "# c #FF0000" "- c #FFFF20" " c none" " # " " #-# " " #-!-# " " #-!-# " " #--!--# " " #-----# " "#---!---#" "#-------#" "#########" ;123456789 NightXpm="9 9 4 1" "! c #000000" "# c #FF0000" "- c #FFFF20" " c none" " # " " #-# " " #-!-# " " #-!-# " " #--!--# " " #-----# " "#---!---#" "#-------#" "#########" ;123456789 [end] ; Others - Restricted area (caserne) [_point] Type=0x58 SubType=0x00 DayXpm="16 9 4 1" "= c #A4A4A4" ;gris moyen "+ c #0000FF" ;bleu "! c #FFFFFF" ;blanc "# c #FF3020" ;rouge "!!!!!!!!!!!!!!!!" "!==============!" "!=++++!!!!####=!" "!=++++!!!!####=!" "!=++++!!!!####=!" "!=++++!!!!####=!" "!=++++!!!!####=!" "!==============!" "!!!!!!!!!!!!!!!!" ;1234567890123456 NightXpm="16 9 4 1" "= c #A4A4A4" ;gris moyen "+ c #0000FF" ;bleu "! c #FFFFFF" ;blanc "# c #FF3020" ;rouge "!!!!!!!!!!!!!!!!" "!==============!" "!=++++!!!!####=!" "!=++++!!!!####=!" "!=++++!!!!####=!" "!=++++!!!!####=!" "!=++++!!!!####=!" "!==============!" "!!!!!!!!!!!!!!!!" ;1234567890123456 [end] ; Other - House [_point] Type=0x61 SubType=0x00 String1=0x01,ruines DayXpm="14 11 3 1" " c none" "! c #FFFFFF" "# c #7B008B" " !!!!!!! " " !######! " " !#######! " "!########! " " !##!!#!#!! " " !##!!##!#!! " " !#####!#!##! " " !##!#!#!#!#! " " !#!#!#!#!##! " " !###########!" " !!!!!!!!!!!!!" ;12345678901234 NightXpm="14 11 3 1" " c none" "! c #FFFFFF" "# c #7B008B" " !!!!!!! " " !######! " " !#######! " "!########! " " !##!!#!#!! " " !##!!##!#!! " " !#####!#!##! " " !##!#!#!#!#! " " !#!#!#!#!##! " " !###########!" " !!!!!!!!!!!!!" ;12345678901234 [end] ; Man made - Bridge [_point] Type=0x64 SubType=0x01 String1=0x01,pont DayXpm="10 6 3 1" " c none" "! c #000000" "# c #FFCA6A" " !!!!!! " " !######! " "!########!" "!##!!!!##!" "!##!!!!##!" "!!!!!!!!!!" NightXpm="10 6 3 1" " c none" "! c #626262" "# c #FFCA6A" " !!!!!! " " !######! " "!########!" "!##!!!!##!" "!##!!!!##!" "!!!!!!!!!!" [end] ; Man made - Cimetery [_point] Type=0x64 SubType=0x03 String1=0x01,cimetiere DayXpm="12 12 2 1" "! c #FFFFFF" "# c #7B008B" "!!!!!!!!!!!!" "!####!!####!" "!####!!####!" "!##!!!!!!##!" "!##!!!!!!##!" "!####!!####!" "!####!!####!" "!####!!####!" "!####!!####!" "!####!!####!" "!####!!####!" "!!!!!!!!!!!!" NightXpm="12 12 2 1" "! c #FFFFFF" "# c #7B008B" "!!!!!!!!!!!!" "!####!!####!" "!####!!####!" "!##!!!!!!##!" "!##!!!!!!##!" "!####!!####!" "!####!!####!" "!####!!####!" "!####!!####!" "!####!!####!" "!####!!####!" "!!!!!!!!!!!!" [end] ; Man made - Church/mosque/etc [_point] Type=0x64 SubType=0x04 ; building/construction String1=0x01,culte DayXpm="10 16 3 1" " c none" "! c #FFFFFF" "# c #7B008B" " !! " " !##! " " !!##!! " " !######! " " !######! " " !!##!! " " !##! " " !##! " " !!####!! " "!!######!!" "!##!!!!##!" "!##!!!!##!" "!##!!!!##!" " !######! " " !!####!! " " !!!!!! " ;1234567890 NightXpm="10 16 3 1" " c none" "! c #FFFFFF" "# c #7B008B" " !! " " !##! " " !!##!! " " !######! " " !######! " " !!##!! " " !##! " " !##! " " !!####!! " "!!######!!" "!##!!!!##!" "!##!!!!##!" "!##!!!!##!" " !######! " " !!####!! " " !!!!!! " ;1234567890 [end] ; Man made - Tower [_point] Type=0x64 SubType=0x11 String1=0x01,point haut DayXpm="15 15 3 1" "! c #FFFFFF" "# c #FF9500" ;ou FF0000 rouge " c none" " # # # " " # # # # # # " " # # # # # # # " " # # ### # # " " # # ##### # # " "# # ###!### # #" " # ####!#### # " "# ###!!!!!### #" " # ####!#### # " "# # ###!### # #" " # # ##### # # " " # # ### # # " " # # # # # # # " " # # # # # # " " # # # " ;123456789012345 NightXpm="15 15 3 1" "! c #FFFFFF" "# c #FF9500" " c none" " # # # " " # # # # # # " " # # # # # # # " " # # ### # # " " # # ##### # # " "# # ###!### # #" " # ####!#### # " "# ###!!!!!### #" " # ####!#### # " "# # ###!### # #" " # # ##### # # " " # # ### # # " " # # # # # # # " " # # # # # # " " # # # " ;123456789012345 [end] ; Man made - Tunnel [_point] Type=0x64 SubType=0x13 string1=0x01,tunnel DayXpm="10 10 3 1" " c none" "! c #000000" "# c #FFCA6A" " !!!!!! " " !######! " "!########!" "!########!" "!###!!###!" "!##!!!!##!" "!##! !##!" "!##! ##!" "!##! ##!" "!!! !!!" ;1234567890 NightXpm="10 10 3 1" " c none" "! c #FFFFFF" "# c #BD30FF" " !!!!!! " " !######! " "!########!" "!########!" "!###!!###!" "!##!!!!##!" "!##! !##!" "!##! ##!" "##########" "!!! !!!" ;1234567890 [end] ; Man made - Well (source, puits, réservoir) [_point] Type=0x64 SubType=0x14 String1=0x01,eau DayXpm="8 8 3 1" " c #FFFFFF" "! c #7BFFFF" "# c #414141" "# #" "#!#!#!##" "#!!!!!!#" "#!!!!!!#" "#!!!!!!#" " #!!!!# " " #!!!!# " " ###### " NightXpm="8 8 3 1" " c none" "! c #7BFFFF" "# c #414141" "# #" "#!#!#!##" "#!!!!!!#" "#!!!!!!#" "#!!!!!!#" " #!!!!# " " #!!!!# " " ###### " [end] ; Man made - Historical (ghost) town [_point] Type=0x64 SubType=0x15 String1=0x01,lieu historique DayXpm="16 12 3 1" " c None", "! c #FFFFFF" "# c #7B008B" " !! !!! !!! " "!##! !###! !###!" "!##!!!###!!!###!" "!######!#####!#!" "!#!###!#!## ###!" "!##!#!#!#!#!##! " "!#!#!#####!#!#! " "!##!##!!!##!##! " "!#!##! !##!#! " "!#!##! !#!##! " "!####! !####! " " !!!! !!!! " NightXpm="16 12 3 1" " c none" "! c #FFFFFF" "# c #7B008B" " !! !!! !!! " "!##! !###! !###!" "!##!!!###!!!###!" "!######!#####!#!" "!#!###!#!## ###!" "!##!#!#!#!#!##! " "!#!#!#####!#!#! " "!##!##!!!##!##! " "!#!##! !##!#! " "!#!##! !#!##! " "!####! !####! " " !!!! !!!! " [end] ; Man made - Subdivision of housing [_point] Type=0x64 SubType=0x16 DayXpm="6 6 3 1" " c none" "! c #000000" "# c #FFCAB4" " !! " " !##! " "!####!" "!####!" " !##! " " !!! " ;123456 NightXpm="6 6 3 1" " c none" "! c #FFFF8B" "# c #FFCAB4" " !! " " !##! " "!####!" "!####!" " !##! " " !!! " ;123456 [end] ; --------------------------------------------- ; à partir de là, il s'agit de faire apparaître ; les particularités du terrain ; tous les symboles en marron clair ; Land - Gut [_point] Type=0x66 SubType=0x0c String1=0x01,brèche/gorge DayXpm="14 8 3 1" " c none" "! c #FFCA6A" ;marron clair "# c #7B0000" ;marron foncé "##### " "!!!!!# " "!!!!!# ######" "!!!!!# #!!!!!" "!!!!!# #!!!!!" "!!!!!###!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" ;12345678901234 NightXpm="14 8 3 1" " c none" "! c #FFCA6A" "# c #FFFF00" ;jaune "##### " "!!!!!# " "!!!!!# ######" "!!!!!# #!!!!!" "!!!!!# #!!!!!" "!!!!!###!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" ;12345678901234 [end] ; Land - Plain [_point] Type=0x66 SubType=0x10 String1=0x01,plaine/plateau DayXpm="14 6 2 1" "! c #FFCA6A" "# c #7B0000" "##############" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" ;12345678901234 NightXpm="14 6 2 1" "! c #FFCA6A" "# c #FFFF00" "##############" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" ;12345678901234 [end] ; Land - Ridge [_point] Type=0x66 SubType=0x13 String1=0x01,montagne DayXpm="14 8 3 1" " c none" "! c #FFCA6A" "# c #7B0000" " # " " #!# " " #!!# # " " #!!!# #!# " " #!!!!!#!!!# " " #!!!!!!!!!!!#" "#!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" ;12345678901234 NightXpm="14 8 3 1" " c none" "! c #FFCA6A" "# c #FFFF00" " # " " #!# " " #!!# # " " #!!!# #!# " " #!!!!!#!!!# " " #!!!!!!!!!!!#" "#!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" ;12345678901234 [end] ; Land - Rock [_point] Type=0x66 SubType=0x14 String1=0x01,rocher DayXpm="14 8 3 1" " c none" "! c #FFCA6A" "# c #7B0000" "###### " "#!!!!# " "!!!!!# " "!!!!!# " "!!!!!!########" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" ;12345678901234 NightXpm="14 8 3 1" " c none" "! c #FFCA6A" "# c #FFFF00" "###### " "#!!!!# " "!!!!!# " "!!!!!# " "!!!!!!########" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" ;12345678901234 [end] ; Land - Slope [_point] Type=0x66 SubType=0x15 String1=0x01,combe DayXpm="14 8 3 1" " c none" "! c #FFCA6A" "# c #7B0000" " ## ## " "#!!# #!!#" "#!!!#####!!!!#" "#!!!!!!!!!!!!#" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" ;12345678901234 NightXpm="14 8 3 1" " c none" "! c #FFCA6A" "# c #FFFF00" " ## ## " "#!!# #!!#" "#!!!#####!!!!#" "#!!!!!!!!!!!!#" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" ;12345678901234 [end] ; Land - Summit [_point] Type=0x66 SubType=0x16 String1=0x01,sommet DayXpm="13 9 3 1" " c none" "! c #FFCA6A" "# c #7B0000" " # " " # # # " " # # " " ### " " #!!!# " " #!!!!!# " " #!!!!!!!# " " #!!!!!!!!!# " "#!!!!!!!!!!!#" ;1234567890123 NightXpm="13 9 3 1" " c none" "! c #FFCA6A" "# c #FFFF00" " # " " # # # " " # # " " ### " " #!!!# " " #!!!!!# " " #!!!!!!!# " " #!!!!!!!!!# " "#!!!!!!!!!!!#" ;1234567890123 [end] ; Land - Valley [_point] Type=0x66 SubType=0x17 String1=0x01,vallée DayXpm="14 8 3 1" " c none" "! c #FFCA6A" "# c #7B0000" "!# " "!!# " "!!!# " "!!!!##########" "!!!!!!!!!!!!!#" "!!!!!!!!!!!!!#" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" ;12345678901234 NightXpm="14 8 3 1" " c none" "! c #FFCA6A" "# c #FFFF00" "!# " "!!# " "!!!# " "!!!!##########" "!!!!!!!!!!!!!#" "!!!!!!!!!!!!!#" "!!!!!!!!!!!!!!" "!!!!!!!!!!!!!!" ;12345678901234 [end]